Skeletons Generator
A downloadable toy
My entry for ProcJam2016. I wanted to experiment with DNA encoding as byte-code and with user assisted creature generation with the help of genetic algorithms.
D O W N L O A D ( the source code )
You can find the project on my bitbucket. Currently there's no binary release, but you should be able to compile it on linux. Maybe on Windows using clang, and maybe on MAC, maybe.
Status | Prototype |
Author | Gianluca Alloisio |
Tags | handmade, Procedural Generation, PROCJAM |
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